FAQ
Short answers to the questions we get most.
Do I need ox_lib?
No. Every Universal product works without it. If you already have it, keep it: the bridge makes its interface calls render through the suite, and anything else ox_lib does keeps working.
Which frameworks are supported?
Universal UI and Universal Targeting run standalone and pick up Qbox, QBCore and ESX automatically. See Frameworks.
Do I have to rewrite my scripts?
No. Scripts written for ox_lib, ox_target, qtarget or ps-ui minigames keep working. See Switching from ox_lib and Switching from ox_target.
Can I change how it looks?
Yes, from inside the game with the theme editor, and every product follows the same theme.
Can I edit the code?
The product code is escrowed, but shared/config.lua, client/demo.lua and the whole of universal_bridge stay readable. See What you can edit.
I own two products. Which universal_bridge do I keep?
Keep one copy, the newest. It's the same resource in every download.
Can I translate it?
Yes. Every word players see is in Config.Locale in each product's shared/config.lua.
